Forum Moderators: open
I don't need it to work in any old Netscape.
var dragapproved=false
var z,x,y
function move(){
if (event.button==1&&dragapproved){
z.style.pixelLeft=temp1+event.clientX-x
z.style.pixelTop=temp2+event.clientY-y
return false
}
}
function drags(){
if (!document.all) return
if (event.srcElement.className=="drag"){
dragapproved=true
z=event.srcElement
temp1=z.style.pixelLeft
temp2=z.style.pixelTop
x=event.clientX
y=event.clientY
document.onmousemove=move
}
}
document.onmousedown=drags
document.onmouseup=new Function("dragapproved=false")
getEventSrc = window.Event
? function(e){var targ=e.target;return targ.nodeType==1?targ:targ.parentNode}
: function() {return event.srcElement}
var dragapproved=false
var z,x,y
var leftButton = Event? 0:1;
function move(eMoz) // <- may need more info here
{
var e = eMoz¦¦event;
if (!(e.button==1 && dragapproved)) return;
z.style.left = temp1 + event.clientX-x + 'px';
z.style.top = temp2 + event.clientY-y + 'px';
return false;
}
function drags(eMoz)
{
var src = getEventSrc(eMoz);
if (src.className!="drag") return;
dragapproved = true;
z = src;
temp1 = parseInt(z.style.left);
temp2 = parseInt(z.style.top)
x = (eMoz¦¦event).clientX;
y = (eMoz¦¦event).clientY;
/* This isn't removed onmouseup
Perhaps it should be. */
document.onmousemove = move;
}
document.onmousedown = drags;
document.onmouseup = function(){ dragapproved = false };
..then I remembered that there's a very good and simple drag'n'drop script (+ very decent explanation) at BrainJar [brainjar.com]
If that's no use, I'll try and complete the task after I've woken up.
getEventSrc = window.Event
? function(e){var targ=e.target;return targ.nodeType==1?targ:targ.parentNode}
: function() {return event.srcElement}
var dragapproved=false
var z,x,y
var leftButton = window.Event? 0:1;function move(eMoz)
{
var e = eMoz¦¦event;
if (!(dragapproved && e.button==leftButton)) return;
z.style.left = temp1 + e.clientX-x + 'px';
z.style.top = temp2 + e.clientY-y + 'px';
return false;
}function drags(eMoz)
{
var src = getEventSrc(eMoz);
if (src.className!="drag") return;
dragapproved = true;
z = src;
temp1 = parseInt(z.style.left);
temp2 = parseInt(z.style.top);
x = (eMoz¦¦event).clientX;
y = (eMoz¦¦event).clientY;
document.onmousemove = move;
}document.onmousedown = drags;
document.onmouseup = function(){
dragapproved = false ;
// added this - remove if any problem
document.onmousemove = null;};