Forum Moderators: open
Here is the code:
// Set slideShowSpeed (milliseconds)
var slideShowSpeed =5000
// Duration of crossfade (seconds)
var crossFadeDuration = 3
// Specify the image files
var Pic = new Array() // don't touch this
// to add more images, just continue
// the pattern, adding to the array below
Pic[0] = 'images/animation/image1.jpg'
Pic[1] = 'images/animation/image2.jpg'
Pic[2] = 'images/animation/image3.jpg'
Pic[3] = 'images/animation/image4.jpg'
Pic[4] = 'images/animation/image5.jpg'
// =======================================
// do not edit anything below this line
// =======================================
var t
var j = 0
var p = Pic.length
var preLoad = new Array()
for (i = 0; i < p; i++){
preLoad[i] = new Image()
preLoad[i].src = Pic[i]
}
function runSlideShow(){
if (document.all){
document.images.SlideShow.style.filter="blendTrans(duration=2)"
document.images.SlideShow.style.filter="blendTrans(duration=crossFadeDuration)"
document.images.SlideShow.filters.blendTrans.Apply()
}
document.images.SlideShow.src = preLoad[j].src
if (document.all){
document.images.SlideShow.filters.blendTrans.Play()
}
j = j + 1
if (j > (p-1)) j=0
t = setTimeout('runSlideShow()', slideShowSpeed)
}
Can anyone tell me how to set the number of times the script loops the image set?
Thanks!
var count = 0 // set count to 0. don't touch.
var max = 20 // set your maximum here
Then you need to increment count each time the slideshow completes, and exit the runSlideShow function if count has reached max.
Put something like this immediately before the function's last line:
if (j == 0) { // are we at the end of a full set of slides?
count = count + 1 // this line increments the count
if (count == max) { // have we reached the maximum yet?
return false // this line just quits the function, so the slideshow stops.
}
}
<script>
// =======================================
// set the following variables
// =======================================
// Set slideShowSpeed (milliseconds)
var slideShowSpeed =5000
// Duration of crossfade (seconds)
var crossFadeDuration = 3
// Specify the image files
var Pic = new Array() // don't touch this
// to add more images, just continue
// the pattern, adding to the array below
Pic[0] = 'images/animation/image1.jpg'
Pic[1] = 'images/animation/image2.jpg'
Pic[2] = 'images/animation/image3.jpg'
Pic[3] = 'images/animation/image4.jpg'
Pic[4] = 'images/animation/image5.jpg'
// =======================================
// do not edit anything below this line
// =======================================
var t
var j = 0
var p = Pic.length
var count = 0 // set count to 0. don't touch.
var max = 3 // set your maximum here
var preLoad = new Array()
for (i = 0; i < p; i++){
preLoad[i] = new Image()
preLoad[i].src = Pic[i]
}
function runSlideShow(){
if (document.all){
document.images.SlideShow.style.filter="blendTrans(duration=2)"
document.images.SlideShow.style.filter="blendTrans(duration=crossFadeDuration)"
document.images.SlideShow.filters.blendTrans.Apply()
}
document.images.SlideShow.src = preLoad[j].src
if (document.all){
document.images.SlideShow.filters.blendTrans.Play()
}
j = j + 1
if (j > (p-1)) j=0
t = setTimeout('runSlideShow()', slideShowSpeed)
if (j == 0) { // are we at the end of a full set of slides?
count = count + 1 // this line increments the count
if (count == max) { // have we reached the maximum yet?
return false // this line just quits the function, so the slideshow stops.
}
}
}
Did I paste your segements in correctly?
THANKS! :-D