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Here is the Script:
<script LANGUAGE="JavaScript"><!--
// Preload and play audio files with event handler (MouseOver sound)
var aySound = new Array(); // DO NOT edit below this line function auPreload() { <area shape="rect" Thanks for all of your help - cody [1][edited by: tedster at 6:27 am (utc) on April 7, 2004]
// Below: source for sound files to be preloaded
//THESE ARE THE SOUND FILES DEFINED FOR MY PAGE
aySound[0] = "kaboom.wav";
aySound= "heehee.wav";
aySound[2] = "ric1.wav";
aySound[3] = "ric2.wav";
aySound[4] = "ric3.wav";
aySound[5] = "ric4.wav";
aySound[6] = "ric5.wav";
document.write('<BGSOUND ID="auIEContainer">')
IE = (navigator.appVersion.indexOf("MSIE")!=-1 && document.all)? 1:0;
NS = (navigator.appName=="Netscape" && navigator.plugins["LiveAudio"])? 1:0;
ver4 = IE¦¦NS? 1:0;
onload=auPreload;
if (!ver4) return;
if (NS) auEmb = new Layer(0,window);
else {
Str = "<DIV ID='auEmb' STYLE='position:absolute;'></DIV>";
document.body.insertAdjacentHTML("BeforeEnd",Str);
}
var Str = '';
for (i=0;i<aySound.length;i++)
Str += "<EMBED SRC='"+aySound[i]+"' AUTOSTART='FALSE' HIDDEN='TRUE'>"
if (IE) auEmb.innerHTML = Str;
else {
auEmb.document.open();
auEmb.document.write(Str);
auEmb.document.close();
}
auCon = IE? document.all.auIEContainer:auEmb;
auCon.control = auCtrl;
}
function auCtrl(whSound,play) {
if (IE) this.src = play? aySound[whSound]:'';
else eval("this.document.embeds[whSound]." + (play? "play()":"stop()"))
}
function playSound(whSound) { if (window.auCon) auCon.control(whSound,true); }
function stopSound(whSound) { if (window.auCon) auCon.control(whSound,false); }
//-->
</script>
Here is an example from my image-map that produces the third sound listed:
coords="367,51,394,62"
alt="About Me"
href="me.html"
onMouseOver="playSound(2)" onMouseOut="stopSound(2)">