Forum Moderators: travelin cat
I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.
New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.
It comes down to the fact that Apple is trying to assert control over the web using proprietary codecs and is trying to fend of competitors to its walled garden by blocking flash. They have no interest in what's best for the general consumer... they're just interested in their bottom line.
trying to fend of competitors to its walled garden by blocking flash
Apple is trying to assert control over their products, not the web. They have every right to do whatever they want with their products. Don't like it? Don't buy it.
Stating that they have no interest in what's best for the consumer is absurd.
to dismiss the flash games with a one liner about how many free game apps there are is missing the point
He dismissed games (and all non-video Flash apps) in the paragraph about touch vs. mouse-based interaction. Even if I could install Flash on my iPhone today, very very few of the Flash games out there would even function.
[edited by: Demaestro at 4:02 pm (utc) on Apr 29, 2010]
No.
Apple is trying to assert control over their products, not the web.
They have every right to do whatever they want with their products. Don't like it? Don't buy it.
Stating that they have no interest in what's best for the consumer is absurd. If that was true, they would have folded years ago.
Again, it's their garden, they have the right to remove anything they consider to be weeds.
It doesn't run well. Point blank that's the biggest issue to me. Everybody's so concerned with standards and anti-competitive motivations and blah blah blah.
New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.
Once they sell me the phone it is no longer their device it is my device and attempts to block me from using my device the way I want is not right, no matter how you spin it.
It is your physical device after you buy it, but it is Apple's concept and their implementation and anyone should do research in to a device before spending money on it.
If a buyer is ignorant of a piece of machinery's capabilities, whose fault is it?
Don't like it. Don't buy it. If you bought it and don't like it, return it. But don't blame Apple for somehow trying to deceive you.
I'm actually starting to like Bill Gates.
Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.