Forum Moderators: travelin cat
I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.
New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.
Name 1 other non-Apple product where the manufacturer blocks you from customizing your purchase as you see fit. I am not talking about discouraging you, I am talking about proactively taking steps to outright block you from customizing it.
Blocking flash is a maggot in the apple; its a stupid big neon sign saying "Hey competitors! kill me by providing flash"
As Steve Jobs goes out of his way to badmouth Adobe Flash and keep it off both the iPhone and the iPad, Apple is developing its own Flash alternative.
Citing tweets from a developer who viewed a demo of the technology, AppleInsider reports that Steve Jobs and company are developing a standards-based framework for building rich internet applications (RIAs). They call it Gianduia, after, um, an Italian hazelnut chocolate.
Apple demoed the technology last summer at World of WebObjects Developer Conference (WOWODC), an independent conference meant to coincide with Apple's own Worldwide Developer Conference (WWDC). And as Appleinsider tells it, a developer who calls himself Jonathan "Wolf" Rentzsch outed the demo with a post to Twitter. "[Gianduia] essentially is browser-side Cocoa (including CoreData) + WebObjects, written in JavaScript by non-js-haters," he tweeted. "Jaw dropped."
E.g. mouse-over: how will you do it in touch ?
It's simple, many touch applications already work this way: tap to select (hover) tap again to activate.
Windows 7 has DRM features in it that make it impossible for you to do as you please. E.g. it will outright refuse to play HD video content on a screen that has no HDCP and is digitally connected to the machine.
It's simple, many touch applications already work this way: tap to select (hover) tap again to activate.
I've used quite a few iPhone apps. NONE use that UI.
If that means no flash: not missed it once on my iPhone yet.
IMHO not having flash is a non-issue on the iPhone. I've never missed it, nor heard complaining from friends and co workers who use iPhone too
not many people are going to be doing the kind of web browsing using their phone where it would become an issue.