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All three product lines are due to go on sale early in August from Dutch PC maker Tulip, which acquired the Commodore name in 1997. It is also planning to offer the C64 DTV, a joystick that connects to your TV and which contains 30 Commodore 64 games, in October.
C64 to be new Game console:
but what those old machines taught me was about how to sqeeze performance out of processors & ram. Nowdays you get a hardware upgrade every 3 months, and the software developers today don't come anywhere near the optimization and efficency of the code of those old games.
We had a ZX-81 too. 2K of memory, and I remember the first I filled it all up with a program. Good times.
Now - the ZX81 with a "wobbly" 16k rampack was a beast. 3D Monster Maze filled my days with joy until I saw the amazing 3D graphics of Software Farm's [btinternet.com] Rocket Man and Forty Niner!
the GEOS GUI for the 64. Pretty amazing assembly language programming when you look at the paltry resources available and what they squeezed out of 'em.
That was the first piece of software copy-protection that I failed to crack!
Before we look back on it with rose-tinted glasses though, worth remembering that you couldn't in reality do anything with it without the 512k RAM expansion.
The coolest bit was where you poked some number into a location (36879 I think) and the charaters on the screen went funny so you had hi-res graphics.
Since it went IBM PC it's all been voodoo to me.
We had a ZX-81 too. 2K of memory, and I remember the first I filled it all up with a program. Good times
Hey GoogleGuy, the ZX81 only had 1k of memory over here in the UK. Did the US version have double!
In all seriousness I owe my current and past *ahem cough - quite a few* years vocation to Sir Clive Sinclair. If I didn't pop into WHSmith's in Ilford High Road on my 10th birthday to get a ZX81 then I have absolutely no idea what I would be doing right now.
As to the Commodore being better than the Speccy - More chance of Britney being accompanied by Elvis in an impromptu sing along whilst watching a snow ball fight in hell between a flying pig and Godzilla!
WebmasterWorld wouldn't be the board it is today without all that time I spent 6502 programming. When you have a total of about 55k to work with, speed and resource friendly design is not a nice idea, it is a requirement. All that old commodore programming always make me put performance AHEAD of bells and whistles.
Learning to program in BASIC. Took me years to stop using short variable names in order to save memory space. PEEKing, POKEing, Compute's Gazette, bookstores with a full rack of C64 programming books, sprites, flipping a bit so that I could point the OS to the new character set I had designed, dialing up to BBSs to look at ASCII booby pics. Those, my friends, were the days.
The highlight of my childhood was upgrading the 16k speccy to 48k with a couple of chips, then booting it and seeing it was actually 48k.
I might just get on Ebay and have a look for one...
Did anyone have a 'printer' for the speccy?
I had one for the ZX81. Probably would have worked with the speccy.
That wonderful silvery finish used to rub off in your hands too. I'd forgotten about that smell. Wonderful.
I can top that though. On my speccy I had a *dual* microdrive (you may gasp and throw flowers at me now).
For those that don't know, it was a tape based cartridge thing that was a bit faster than cassettes and looked way cool ;-)
I suppose these were the very first examples of software piracy on a mass level?
Although impossible if you has a microdrive like Trillian...
I wrote one of the games books for C-64.
It was called "25 Advanced Games for Commodore 64 by (ahem) Larry Hatch. Reston Publishing, 1982 or some such. Reston got bought out by Prentice Hall around that time.
I still have a C-64 somewhere here. More fun for less money than anything sold those days, sniff!
I used to love my spectrum 48k, my favorite games at the time were "Lords of Midnight", "Elite", "the Hobbit" and "Knightlore".....Was beguiled by "defender of the crown" so traded it in for an amiga in the early 90's.