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But since I also use a 23-inch flat-panel TFT display, I thought I'd also get a "standard" display/monitor to get an even better picture of how Joe Average sees my websites. I thought, a "standard" display is likely to be a 17-inch CRT - but is it? Looking at the displays for sale, it looks as though more and more people are buying flat-panel TFTs.
But I still can't make up my mind on this. What do people think - would a CRT or a TFT be more representative of what most people use to view websites?
(Also be grateful for any info on best/worst brands, etc.)
That's related to monitor size/resolution, but not determined by it. Many people browser at less than full screen either deliberately (because the browser window is only part of their desktop) or accidentally (because they have so many browser toolbars enabled that the canvas area is much smaller than it could be).
These guys publish some browser stats, but they can't get hold of actual canvas metrics:
Also, as they say, beware of averages, eg:
-- the average PDA / cell phone user has a completely different average screen metric to that of the average corporate desktop.
-- the average granny browsing a lasik eye surgey website may have quite a different average rig to the average teenager looking for a cool brand of spot remover: market/audience is a crucial dimension on averaging any web behavior.
remover: market/audience is a crucial dimension on averaging any web behavior.
I tend to stick to the webpage size to a max of the 800x600, but actually try to keep the page width to 750.
I am sure in the future we will probably be increasing our page width as the price point for tft comes down even further and replace the crt's.
I used to design websites based on the 1024x768 resolution, but after many complaints I stick to the 800x600 resolution design (actually being 778 on width). Complaints were about having to scroll to see navigation or more content, etc. It gets frustrating so it's helpful to use a small size, but then you still get questions from people using large resolutions.
It's a diverse world and you can't please everyone.