Welcome to WebmasterWorld Guest from 126.96.36.199
Forum Moderators: open
if ( the sound is playing )
//keep looping the syncControl
//the sound has stopped, so stop the animation
//i'm assuming frame 1 of the syncAnimation
//has the mouth closed.
//reset the syncControl
now on the frame in your timeline where the audio starts, you would need to add:
I'm sure there is a more elegant way to do this but I haven't had enough coffee yet.