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What many in the VR community have been thirsting for is some unification of standards in terms of software and hardware. Games bought in the Oculus store don’t play on the Vive or PS VR. Sensors for the Vive don’t work on Oculus. Sony doesn’t play nice with anyone else’s standards etc. etc.The goal is to create unified standards globally to expand the use and popularity of VR in Industry, Commerce and Entertainment and to research new uses for VR. The GVRA [gvra.com] site has more information.