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Basically the samples show two methods of on-the-fly 3D aninmation in flash, the first one is basic trigonometry and the second is matrix multiplication. If I've already lost you that's OK - the samples explain it pretty well.
Pay particular attention to the examples AND WEBSITE of Mr. Chad Corbin, he is a mathematical wizard and my personal 3D hero even though he's half my age. :D
This is for making 3D objects (logos, graphics etc) and exports them as SWF files to import into your FlashMX project
Hope this helps!
[edited by: engine at 11:34 am (utc) on Jan. 17, 2005]
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here is an example i did for a client.
<snip>
[edited by: engine at 10:14 am (utc) on Feb. 1, 2005]
[edit reason] No urls, thanks. See TOS [webmasterworld.com] [/edit]