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Today, the team is releasing an early look at the Android SDK for developers interested in building applications for Android. To get things rolling, we've also announced the Android Developer Challenge, which provides $10 million in awards for developers who build great applications for Android. Read more on the new Android Developers blog to learn about this exciting mobile platform.
Android Developer Challenge [code.google.com]
3G + 3D + GPS =? Most of my computers will not run Quake as smoothly as that mobile device that Steve Horowitz demonstrates in the video. Of course this is meant for mobile devices, but if you add a bigger screen and keyboard I could easily some of my employee's desktop PC's with a device like this.
Microsoft is in trouble.
Developers retain all intellectual property and other rights to their applications while granting Google a license to evaluate and test the application for purposes of the Challenge as well as a license to display the application to promote the Android platform. More information will be provided when we make the Terms and Conditions available.
In the Android Developer Challenge I, the 50 most promising entries received by March 3 will each receive a $25,000 award to fund further development. Those selected will then be eligible for even greater recognition via ten $275,000 awards and ten $100,000 awards.
50 x $25,000 = $1,250,000
10 x $275,000 = $2,750,000
10 x $100,000 = $1,000,000
Am I missing something?
The award money will be distributed equally between two Android Developer Challenges:
Android Developer Challenge I: We will accept submissions from January 2 through March 3, 2008
Android Developer Challenge II: This part will launch after the first handsets built on the platform become available in the second half of 2008
3G + 3D + GPS =? Most of my computers will not run Quake as smoothly as that mobile device that Steve Horowitz demonstrates in the video.
This has absolutely nothing to do with Android, though. It's prototype hardware, and it's the direction phones are going with or without Android.
Microsoft is in trouble.
Microsoft's platform makes it easier to access such power than does Android.
At least for now, developers are stuck developing in Java. Not good for gaming. I've been reading the blogs, and game developers are already bitching about being locked into Java.
Apparently, you *can* run C++ programs on the platform, but there is no GUI support. So you have to write the GUI in Java and then can call some C++ software to do some calculations.
No problem writing on Windows Mobile in whatever language you'd like.
Android certainly isn't developer-friendly. Developers don't like being told what language they MUST write in. That's what's wrong with the "smart phone" (as opposed to PDA Phone) platforms today - you are stuck with Java, and so you only get toy apps. It boggles the mind that Google made exactly the same mistake.
So much for openness. For developers, Windows Mobile is more open.
Hello World apps once looked something like this:
10 PRINT "Hello World"
Even as late as yesterday -
<?PHP PRINT "Hello World";?>
Is it wrong of me to look back with a certain fondness for those days?