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There is a very visceral response to hearing the start-up sounds of these games - esp. Defender for me.
I think there were just as many unimaginative games then (look at the hundreds of vertical shooters in Mame) as now, but it just seems that now the games that get the marketing budgets are the endless sequels and clones. There's still originality out there - check out Super Monkey Ball, Vib Ribbon, Samba De Amigo etc. None of them are as difficult to play as Robotron and Stargate though. :)