Forum Moderators: not2easy
I remember that older browsers used to freak at any speed under 10/100 of a second per frame, but that went away a while ago, I thought. I also think I've seen that Macs tend to run faster than PCs, but I'm not really sure on that one.
So what kinds of things do affect the running speed of animated GIFs?
One possibility Tedster is the cache of the browser, if it has been set to always retrieve new page (or image) and therefore doesn't cache, it could affect the speed of the frames (just a guess).
Although I haven't struggled with that one for a few years, it just might be the problem here. The total file size is small, but there are enough separate frames to cause problems in some browsers.
Well, at least that's my theory -- but I still don't really understand what I'm up against. Maybe I've discovered why I never see this particular effect in banner ads. I thought I was being innovative, but the results just don't work.
Oh well, back to the drawing board.
As far as animation/banner design goes, I think Flash has serious potential, as soon as banner programs and browsers universally support embedding small Flash objects in HTML pages.
Would Flash be a possibility for the banner you're working on?
Anyway, I experimented and found a way to cut the total frame count from 70 to 50 and eliminate most of the timing changes. Now everyone is happy with the results -- the new version runs at normal speed on both laptops and desktops.
This was a strange one and I'm still far from certain I understand what I ran into. Sometimes you can't figure out what's wrong, you just have to make it work.
Thanks for the accidental tip, Tedster! Next time I have to design a banner, I won't assume that my CRT is the last word in rendering.
(One more good excuse for buying a new Mac titanium laptop... :) )