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Looking for Hi-Res Image of Web Pointing Hand

   
4:23 pm on Feb 15, 2003 (gmt 0)

10+ Year Member



I am in the process of working on a design and need a hi-res image (for print) of the hand you see when you rollover a link on a site. Does anyone know where I can find this image online and hopefully purchase it?

Thanks.

1:41 pm on Feb 17, 2003 (gmt 0)

WebmasterWorld Senior Member korkus2000 is a WebmasterWorld Top Contributor of All Time 10+ Year Member



I would just create it in a vector program like freehand or illustrator. It is probably easy to find online. I don't know. Do you have a vector program?
2:02 pm on Feb 17, 2003 (gmt 0)

10+ Year Member



It's roughly a 30x30 pixel icon so I'm not sure you will find it online in a higher res. You may have to recreate it as korkus suggested.

I blew up the original in Fireworks and it looks ok but it would need some work before using in print I think.

6:40 pm on Feb 17, 2003 (gmt 0)

WebmasterWorld Senior Member mivox is a WebmasterWorld Top Contributor of All Time 10+ Year Member



Personally, I'd re-create it in Photoshop or some other paint program, using a large square brush to simulate the pixel-outline look...
10:44 am on Feb 20, 2003 (gmt 0)

10+ Year Member



No need to recreate it... Just make a screen dump (using the dialog box for your cursor in Windows Control Panel), paste that in Photoshop, crop the image so you have just the hand, then resize Image (and here's the trick) not using Bicubic resizing, but using 'Nearest neighbor'. This will blow up the image without unwanted anti-alias effects.
7:17 pm on Feb 21, 2003 (gmt 0)

WebmasterWorld Senior Member mivox is a WebmasterWorld Top Contributor of All Time 10+ Year Member



You can also switch the screen capture to imdexed color, and enlarge it by multiplying the original image ppi by 2 (72ppi enlarged to 144ppi, etc.) (or by 4 or 8 for a larger image) to keep the original pixel shape.

Then you can take the high-res file, and reduce the ppi back to the original screen resolution, while multiplying the dimensions by by the same multiplier (1 inch square to 2 inches square, etc.), to take it back to web resolution without losing the size.

I think I explained that right... hehe. I know how to do it, but saying it gets confusing.

 

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