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1.) Indicate your educational background involving the field of Graphic Design.
2.) What are typical hours for an individual in this industry?
3.)What is your approximate salary range?
4.)Is there an increase or decrease projected for job openings?
My job is also my hoppy, I don't mind the long hours, I work becourse it's fun, and they even pay me ;)
Just my 2 cent
2. As I work on a fairly informal, freelance basis, I have no "typical hours." (I have a 40hr/week 'day job' also, where part of my duties are graphic design... My typical hours there are 9-5, M-F)
3. For freelance work I generally bid by the job, rather than giving an hourly rate. (I make in the low-to-mid-five-figure range at my day job)
4. No idea about job opening forecasts. There may be an increase though, just because the population as a whole increases over time. ;)
Sorry that wasn't too much help... but "graphic design" is a very broad field. Everyone from the guys who get paid tens of thousands of dollars for a single corporate font or logo, to the guy who does the same day resume service at the local copy shop could be considered graphic designers in one way or another. If you're looking at going into a design-related field, diversify your skills as much as possible now, and you'll find the niche you're comfortable with when the time comes.
1- No graphic design education, but used to take hobby type art classes in drawing and painting. Gave nothing applicable except understanding of basics like the color wheel, values (depth of color) and a bit about composition. It's just a bit of graphics work thrown in with the rest,
2- A tremendous number of hours total daily and weekly all put together, but with graphics it's only a certain number of hours for each given project. On a very small, simple project I'd guess that plain vanilla graphics take 2-3 hours total depending on how much inspiration hits, about an hour average for each page with HTML (more for the first page than others), then the optimization, including keyword research which is done before any design begins. On something small the graphics take roughly 10-15% of the total time, no more.
3- It's not salary, it's per project based on an estimate of how many hours it will take, with the calculation done based on an hourly rate. There are a couple of different fee schedules.
4- No idea about job openings, but though I'm seeing an increase in the need and inquiries I'm also seeing budget limitations in many cases.
Sorry it's not too much help, but I thought I'd give some approximate input. You know, you could probably look up some graphics sites at search engines and email the people to ask, they're generally pretty nice.
Majored in fine art photography, minor in graphics (printmaking), oil painting & art history. Couple of years of design and commercial art in a Junior College before that.
I feel that there is a "visual language" that visual workers should understand, at least unconsciously. It has a grammar and syntax and cliches and rules of composition, etc.
I recommend art classes to those who have never taken any (like design/composition, color theory and art history).
And the web has lots of good art galleries and some museums where you can expose your mind to what others have done visually over the ages.
Everyone who is an adult should also learn to see again - like they did as little children.
Most adults barely look at things at all - sort of glance, but rarely SEE. With all the visual noise around most of us have more or less shut down our seeing. That's one reason I never stopped doing photography - keeps me really looking.
Looking exhaustively and seeing keenly are the best education for visual workers, IMO.
One of the best new ways to learn the language of vision is to get into 3-D solid modeling as a hobby. Creating and lighting your own objects and scenes from scratch is very educaional.
2. I'm also a part of the seat-of-the-pants bunch. I work with several partners in our own web development enterprise -- the work is integrated, and it ranges from database creation through graphic design to information architecture, copy writing through search engine and off-line marketing. Hours? Lots of them and I love it.
3. Salary range -- I'm not about to say, and I couldn't separate the various components anyway. Let's say I'm comfortable.
4. You make your own opportunities. Our business projects that we will be sub-contracting more this year than ever before.