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Analytics in Web Game

analytics event game



2:17 pm on Oct 4, 2011 (gmt 0)

Hi everyone,

We are currently developing an online game and expect to get some information and events of the players.

The event can be everything like "the player success", "the player failed", "the timeout has been reached", etc.

So we are looking for an analytics solution that can store a lot of configurable data.

Is there a simple but robust solution to do this?

Thanks a lot for your responses.


3:56 am on Oct 5, 2011 (gmt 0)

This would be up your alley if your online game is server-side driven [code.google.com...] .

Else just piggyback Event calls on your scenarios client-side.


2:35 pm on Oct 7, 2011 (gmt 0)


Thanks for this reply.
I am not sure that we can create unlimited customized event with Google Analytics.
We search for a solution that can store every single event composed of many information (userId, time, event, sessionId, IP by exemple) and another solution to manage all the recorded data to analyze them.


9:34 pm on Oct 9, 2011 (gmt 0)

There is a limit to the amount of events a session can generate in Google Analytics (500 events/pageviews), therefore you'd have to figure out what information is relevant to track and what's just noise.

If you are looking to track users at an IP level, then Google Analytics is not the solution for you (their terms of use are strict on storage of user-identifiable information).

From the sound of it you will need to go down the self hosted solutions path if you are wanting to have that level of tracking (assuming you do not want to cough up the 80k+/year on Omniture or the like). Perhaps someone else here can recommend something more suitable.

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