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With all this in mind, I'm thinking of experimenting and making my own 3D images. In part this is for my own pleasure, but also it's with a view to using them online for promotional purposes - quite literally adding an extra dimension in product shots and site graphics.
From what I've read, the process is not too difficult. Has anyone made their own 3D photographs? Any experiences or tips to relate?
And what about actually using them on your site - anyone tried it? Certainly, at this stage of the 3D race the novelty factor would be high, but is that enough on its own?
Anybody wants to give it try there's three free programs I know of:
Wax which is pretty basic: [debugmode.com...]
Blender which is open source and very advanced: [blender.org...]
And treuSpace which used to be a pay for application but is now free: [caligari.com...]
my son works a lot with animation and 3D ..
blender docs and tutorials are a little thin ..but there are a lot of 3D forums out there where you can get help.
truespace were supposed to be taking their tutorials off line as the app is discontinued ..if you get it ..get all the tutorials that you can lay your hands on .
you could also look at getting an old copy of bryce ..you can do a lot more with it than it's inventors thought of ..it animates pretty well into avi. and can be found for a few dollars for the old versions ..
lightwave isnt' too dear either..
maya and 3ds max etc can cost you serious money ..
3D photos aren't too difficult ..there is a new camera on the market ( forgot it's name ) intending to be cheaper than most "bridge" models ..
After posting here I had a go at making 3D images - that's with a dSLR, not a 3D camera like the Fuji FinePix 3D [fujifilm.com]. Can't believe how simple the process is, or how easy it is to get effective shots. Ten minutes in Photoshop and 'Hey Presto!' 3D photos!
Continuing this 3D wave, I read that Sony [news.bbc.co.uk] have just introduced a high-end single lens 3D movie camera.
Let's say you have a site about washers and dryers and want to explain how to hook one up. You could build your models complete with walls and pipes in the walls. You could then spin the camera angle to whatever view you want. Suppose you want to show the pipes in the walls you could apply transparency to the wall.