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Now I'm trying to make a logo.
Used Photoshop, but seems that for more advanced logos, Illustrator is required cause Photoshop rasterizes the vectors.
I was looking at this logo and couldn't figure out how it was done:
(It's not a promo or smth. I need to figure this out and I can't explain in any other way)
When You click that link above, there's a 5th logo design that is sold. That 3d roof.
I couldn't do anything like that in Illustrator...
Well, not as good as this one.
What do you think it was done there?
I tried creating a triangle (without fill, 0.25 stroke) and then applying extrude, bevel 3d effect. It does the job, but I can't figure how to add empty lines in the roof.
I tried making 3 different rectangles and then distorting them, but distortion in Illustrator simply sucks. I can't even see what I'm distorting.
I tried applying 3d rotation effect on 2 of the rectangles to make a shape of roof, but it's impossible to rotate them both in 3d mode very accurately. They just don't fit exactly...
What do you think was done there?
[edited by: limbo at 8:31 am (utc) on Aug. 23, 2006]
I'd guess that the logo design you describe probably doesn't use the extrude or 3d tools. Most logos can be produced using paths & fills to represent shadow or perspective - placing elements over one anotehr, grouping them and using the path control and transform tools will keep the outlines in sync so that the perspective is uniform.
Distortion is not the way to go - at least not the built in Illi feature - I could never understand why illustrator doesn't have a decent distort tool like freehand..?