| 11:44 am on Apr 29, 2009 (gmt 0)|
There's a lot of of software available for doing this but it's a steep... scratch that... there's no curve. It's straight up. :P Do you have experience working with a timeline or video? That will certainly help.
There's a few decent free apps available, have a look at TruSpaces and Blender.
| 1:26 pm on Apr 29, 2009 (gmt 0)|
Thanks for the response.
I am a web designer and I do a lot of stuff in Flash so I am hoping there is something out there that will not take that long to learn.
I will look into those programs you mentioned.
| 1:36 pm on Apr 29, 2009 (gmt 0)|
Now that I think of it I recently came across an offering from Google. That was trialware though.
| 2:43 pm on Apr 29, 2009 (gmt 0)|
The Blender software seems very interesting. Has anyone used this before? What's the learning curve like? Any good books for a total noob to 3D?
Has anyone ever done any Ray Tracing? What sort of equipment is needed for that or is that over kill to render a wrench?
How do blender 3D render/animations export to Flash?
| 3:15 pm on Apr 30, 2009 (gmt 0)|
You'll have to work back from Flash whatever works the best... For example with the 3-d animation software I'm using if I want to import into a video I'll render the animation as sequential .tga's using alpha channel. My video editor can import these and will assemble them as individual frames. Works perfectly for overlays.
| 2:06 pm on May 1, 2009 (gmt 0)|
You could do your rendering directly in Flash, managing movement and perspective mathematically. Examples from Mr. Corbin [adobe.com].
| 2:43 pm on May 1, 2009 (gmt 0)|
That's a cool article, one I will save. But I am not sure if that will be able to pull off what I am thinking.
I found an example of what I want to do online but I am not sure if it would be appropriate to post the link.
If anyone is interested please contact me.