| 7:06 am on Apr 24, 2009 (gmt 0)|
With such a small difference in size, why not physically resize to 100x100? Any number of graphics programs should do a much better job than the on-the-fly scale provided by browsers.
| 9:37 am on Apr 24, 2009 (gmt 0)|
The reason why I don't prefer to do is any image from a set of approx 10K can be shown anytime (content of HP changes every 15mins). Yes I may write a program that will create a copy of the 115 version and scale it/save it to /images/100/ directory so that this issue gets sorted out. But again it comes to the question of maintenance.
Cant we solve it from HTML/CSS code itself. 2-5% clarity loss is accepted.
| 10:55 am on Apr 24, 2009 (gmt 0)|
You can either resize your images to the correct size, or scale them in browsers using HTML/CSS with sub-optimal results. Alternatively, redesign your homepage to use 115px images... ;) HTH.
| 2:19 pm on Apr 24, 2009 (gmt 0)|
What is happening when the image is resized in the browser is that the pixels are interpolated by the browser. That is, these pixels
are turned into, say, these
So the browser must guess and "skip" pixels in-between. When you resize in a graphics program, actual interpolation algorithms are applied and provide a more accurate interpolation of the pixels. Even this will likely show a degradation in most bitmap formats, but at least it's better to a degree, and you can add a sharpening filter to bring back some quality (although this fails horribly with formats lacking in anti-aliasing, such as .gif or other bitmap formats.)
Since you're restricted to server-side output, you might consider automating a process using imageMagick or the GD library to dynamically resize and output the images. ImageMagick has sharpening capabilities. Both are available to most server-side languages (perl, PHP . . . )
| 5:02 am on Apr 25, 2009 (gmt 0)|
Does anyone use:
| 12:31 pm on Apr 25, 2009 (gmt 0)|
If you have 10k of images use something like irfanview to batch resize them.
If you want to do it automagically server side look into using GD .