I try to avoid pixel-based images when working with flash, for the obvious reason that its an ugly thing unless you can guarantee that the image will be displayed at a 1:1 ratio (which forces one to *not* use percentages when embedded their flash movie in a page)
So, I downloaded the Fireworks trail , and started doing what looked familiar to me: drawing cute little rectangles with pretty gradients, and that sort of thing. Then I noticed that you can apply "patterns" to a gradient, or textures, to give the appearance of wood, or metal, or whatever else.
I got very excited by this because I initially *thought* that they had somehow made these gradients vector based, but with just a few magnifications, realized the patterns were bitmapped.
So my question. Why even use Fireworks if some of the coolest features create bitmaps, which in my mind, suck when displayed in Flash. Is Fireworks supposed to allow advanced features in creating high quality vector graphics, as in, better that Flash does? Is Fireworks simply an attempt to upstage Photoshop?
And lastly, maybe those pattern fills arent saved as bitmaps in the flash file, rather as flash commands to the flash renderer? This would still make me somewhat happy, as such a system would keep your bandwidth lower.